Vojo

Products

Verification infrastructure for digital out-of-home — modular by design.

  • Platform overviewHow the parts fit together: wrap the creative, read the glass, grade the play.
  • PassportFor everyone. Wrap creative once — verification rides inside. Harvester-compatible by default on fitted screens.
  • HarvesterPatentedOn-glass sensor that produces Proof of Display — independent of the player log.
  • vTrust ScoreOne comparable score from every layer present. Tier 2 always. Tier 3 when Harvester is fitted. Never invents glass credit.
  • Commercial CMSCampaigns, scheduling and fleet ops for DOOH operators — built to sell and run inventory.
  • IntegrationsAPI, webhooks and MCP — pipe verified plays into the exchanges and tools you already use.
  • Smart DOOH PlayerScreens that run themselves and recover without a site visit — optional, never required.

See Proof of Display in a report

A sample roll-up of glass-verified plays — the KPI Vojo Harvester™ produces.

View sample report

Resources

Guides, definitions and proof assets for buyers, networks and partners.

  • Guides & resourcesPractical DOOH verification explainers for media teams.
  • GlossaryShared language for Proof of Display, Passport, and verification.
  • Proof of Play vs Proof of DisplayWhy a playback log isn’t the same as what hit the glass.
  • Sample reportWhat a Proof of Display report looks like in practice.
  • DOOH ad verificationHow independent verification works across the DOOH buy.
  • Trust · Transparency · SustainabilityVojo’s industry pledge — and how the product backs it.
  • Vojo TTS ComplianceSelf-assessment for Trust, Transparency and Sustainability.
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All guides

Reference

DOOH verification glossary

The vocabulary of digital out-of-home delivery and verification, defined in plain English — including what each thing does not tell you. Vojo’s own product names are marked as such; everything else is industry terminology.

Updated 7 September 2026·14 min read
The mediumBuying and sellingAudience and measurementDelivery and verificationSystems and technical

50 terms

The medium

Dayparting
Varying what plays by time of day or day of week — commuter creative at rush hour, a different message at lunchtime. Also used to price inventory, since audiences and rates differ across the day.

See alsoLoop,Trigger

DOOH (Digital Out-of-Home)

Also: digital signage advertising · digital OOH

Advertising and messaging shown on digital screens in public or semi-public places: forecourts, transit hubs, retail, gyms, roadside sites and shopping centres. Unlike static out-of-home, content on a DOOH screen can change by schedule, time of day or campaign, which is also what makes proving delivery harder than with a printed poster.

See alsoProgrammatic DOOH (pDOOH),Panel,Loop

Loop

Also: playlist · reel

The repeating sequence of content a screen plays. A 60-second loop holding six 10-second slots gives each advertiser one play per minute. Loop length and how many slots you sell decide both the inventory available and how often any one advertiser appears.

See alsoSlot,Share of voice (SOV),Dayparting

Network

Also: media owner · operator

The business that owns or operates a set of screens and sells the advertising time on them. 'Operator' and 'media owner' are used interchangeably, though media owner tends to imply owning the sites as well as running the screens.

See alsoPanel,Site

Panel

Also: frame · face · screen

One advertising surface. In DOOH a panel is a single physical screen, though the word is inherited from static OOH, where a 'face' was one side of a billboard. A site can hold many panels, and each is normally sold, scheduled and reported on separately.

See alsoSite,Network

Programmatic DOOH (pDOOH)

Also: programmatic out-of-home · prDOOH

Buying DOOH inventory through automated auctions rather than an insertion order negotiated by hand. A buyer bids for slots through a demand-side platform; the operator exposes availability through a supply-side platform. It makes DOOH inventory reachable by the same teams that buy digital display, which is why delivery evidence matters more here than in a direct sale — the buyer has no relationship with the operator to fall back on.

See alsoDSP (demand-side platform),SSP (supply-side platform),Open exchange,Private marketplace (PMP)

Site

Also: venue · location

One physical location containing one or more panels — a particular forecourt, station concourse or store. Sites carry the attributes buyers select on: address, venue type, footfall and opening hours.

See alsoPanel,Venue taxonomy

Slot

Also: spot · play

One position in the loop, and one airing of a creative. 'Spot' is the traded unit; 'play' is usually the delivered one. The distinction matters in reporting: a spot was sold, a play is claimed to have happened, and a verified play is one somebody checked.

See alsoLoop,Verified play,Proof of play

Trigger

Also: conditional content · dynamic creative

A rule that changes what plays in response to live data: weather, transport status, stock levels, a sports score. Powerful for relevance, and a complication for verification, because what should have played is not fixed in advance and has to be reconstructed from the trigger conditions at the time.

See alsoDayparting,Playback log

Buying and selling

Avails

Also: availability · inventory

The unsold slots a network can still sell for a given period. Accurate avails depend on knowing what is genuinely scheduled and what screens are actually operating — a dark screen that still shows as available sells inventory that cannot deliver.

See alsoFill rate,Screen uptime

CPM (cost per mille)

Also: cost per thousand

Price per thousand impressions. The standard way digital media is priced, and increasingly how DOOH is traded, which requires the operator to state an audience number per play rather than a flat price per week.

See alsoImpression,Rate card,OTS (Opportunity To See)

Fill rate
The share of available slots carrying paid content rather than house ads or filler. A network can have excellent uptime and poor fill: the screens are working, but the loop is largely unsold.

See alsoAvails,Yield

Impression
One person's opportunity to see one play. In DOOH an impression is modelled, not counted: it comes from an audience figure for the site multiplied across the plays delivered. Two networks quoting impressions may be using different methodologies, which is why buyers increasingly ask what the number is built from.

See alsoOTS (Opportunity To See),VAC (Visibility Adjusted Contacts),CPM (cost per mille),Audience measurement

Make-good

Also: makegood · compensation spots

Free or discounted inventory given to an advertiser to compensate for a campaign that under-delivered. It is the named remedy when delivery is questioned, but in practice most networks never reach it: they avoid the argument in advance by over-delivering on every campaign. The cushion, not the make-good, is where the money actually goes.

See alsoRate card,Proof-of-Display (PoD),Verified play

Open exchange

Also: open marketplace · OMP

A programmatic auction open to any authorised buyer, with inventory sold to the highest bid. Best for filling unsold time; weakest for price control, since the operator does not choose the buyer.

See alsoPrivate marketplace (PMP),Programmatic guaranteed,Programmatic DOOH (pDOOH)

Over-delivery

Also: over-play · bonus impressions · the cushion

Running more impressions than were sold, so the delivered figure cannot fall short of the booked one. Ten percent or more is common, and it is standard practice rather than an error: because the count carries a margin of uncertainty, the safe move is to pad it. That padding is inventory given away on every campaign, and it is usually a bigger annual cost than the disputes it is insuring against — which is why provable counts have a direct commercial return.

See alsoMake-good,Yield,Fill rate,Impression

Private marketplace (PMP)
An invitation-only programmatic auction between an operator and selected buyers, usually at an agreed floor price. Keeps the automation of programmatic while retaining control of who buys and at what minimum.

See alsoOpen exchange,Programmatic guaranteed

Programmatic guaranteed

Also: PG

A fixed volume at a fixed price, negotiated as a direct deal but executed through programmatic pipes. Closest to a traditional insertion order, with the delivery reporting automated — which is where verified delivery data has the most direct commercial use.

See alsoPrivate marketplace (PMP),Open exchange

Rate card
The published price list for a network's inventory, usually by site tier, daypart and package. Real transactions often land below it, and the gap between card and achieved rate is where evidence of delivery has commercial effect: a discount priced in to cover delivery risk disappears when the risk is demonstrably gone.

See alsoYield,Make-good,CPM (cost per mille)

Share of voice (SOV)
The proportion of a loop an advertiser holds. One slot in a six-slot loop is roughly 16% SOV. It is a commitment about frequency of appearance, which means under-delivery is measurable — and disputable — if plays are missed.

See alsoLoop,Slot,Make-good

Yield
What a screen or site actually earns over a period, as against what it could have earned. Yield combines fill rate and achieved price, so it is the number that moves when either more of the loop sells or the same inventory sells for more.

See alsoFill rate,Rate card

Audience and measurement

Attention metrics
Attempts to measure whether people actually looked, rather than whether they could have. Approaches range from panel-based eye-tracking studies to computer vision at the screen. Distinct from verification: attention asks whether anyone watched, verification asks whether the ad appeared at all.

See alsoVAC (Visibility Adjusted Contacts),Dwell time,Ad verification

Audience measurement

Also: Route · Geopath · OOH currency

The industry-agreed method for estimating how many people an OOH panel reaches. The UK uses Route; the US uses Geopath. These provide the audience side of a trade — how many people — while verification provides the delivery side — whether the ad actually ran. Both are needed to say a campaign was delivered to an audience.

See alsoOTS (Opportunity To See),VAC (Visibility Adjusted Contacts),Ad verification

Dwell time
How long people remain in view of a screen. Long dwell environments such as waiting areas and gyms support longer creative and repeat exposure; short dwell environments such as roadside sites need a message that lands in a couple of seconds.

See alsoOTS (Opportunity To See),Attention metrics

Footfall
The count of people passing through a location over a period. The raw input most site-level audience estimates are built from, and usually sourced from mobile location data, counters or transport statistics rather than measured at the screen.

See alsoOTS (Opportunity To See),Audience measurement

OTS (Opportunity To See)

Also: opportunity to see · contacts

The count of people who passed a panel and could have seen it. It is a measure of exposure opportunity, not attention or recall — someone counted in OTS may never have looked at the screen.

See alsoVAC (Visibility Adjusted Contacts),Impression,Audience measurement

VAC (Visibility Adjusted Contacts)
OTS discounted by the likelihood a panel was actually visible from where a person was: distance, angle, obstruction, dwell. The result is a smaller and more defensible audience number than raw passage counts, and it is the basis of the UK's Route currency.

See alsoOTS (Opportunity To See),Audience measurement,Impression

Delivery and verification

Ad verification
Independently confirming that an ad ran as booked. In online display this usually means viewability and fraud checks; in DOOH it means confirming a specific creative appeared on a specific screen at a specific time. The word covers several techniques of very different evidentiary weight, so it is worth asking which one a vendor means.

See alsoProof of play,Proof-of-Display (PoD),Playback log

Black screen

Also: dark screen · blank panel

A panel that is not displaying anything — powered down, failed backlight, wrong input, crashed output. The canonical DOOH failure, because from inside the playback system it can be indistinguishable from a normal loop: the player carries on playing to a screen nobody is seeing.

See alsoScreen uptime,Playback log,Downtime

Content fingerprinting
Deriving a compact identifier from the content itself so an observation can be matched to a known creative without a human comparing frames. This is how an observed play becomes a specific campaign's play rather than 'something was on screen'.

See alsoVerified play,Independent sensor verification,Creative wrapper

Creative wrapper

Also: in-creative measurement · creative tag

Measurement code that travels inside the creative and reports when it loaded and ran. It works on any network without hardware, which makes it the practical option for a buyer measuring a campaign across operators. Its limit is positional: it rides in the delivery path it is reporting on, so it can confirm the creative executed but not that the panel was lit and showing it.

See alsoVojo Passport™,Proof-of-Display (PoD),Screenshot sampling

Downtime
Time a screen was not able to deliver advertising. Distinct from a player being offline: a player can lose its network connection and keep playing correctly from local storage, while a connected player can be feeding a screen that is switched off.

See alsoScreen uptime,Black screen

Independent sensor verification

Also: camera verification · sensor-based verification

A device that observes the screen itself, separate from the equipment driving it, and reports what was actually visible. Independence from the delivery path is what gives the evidence weight in a dispute. The trade-off is hardware: it is a cost per screen, so it is usually fitted where verified delivery changes what the inventory earns.

See alsoProof-of-Display (PoD),Vojo Harvester™,Creative wrapper

Playback log

Also: player log · as-run log

The record a media player keeps of what it opened and for how long. Cheap, universal and reliable for operations. As evidence of display it is inaccurate: a frozen frame, a dead backlight or a wrong video output all still log as a successful play. The cause is structural rather than a bug — the system is reporting on itself, so those are the failures it cannot see.

See alsoProof of play,Proof-of-Display (PoD),Black screen

Proof of play

Also: PoP · as-run report

A report asserting that scheduled content was played, normally compiled from playback logs. It is the long-standing industry deliverable and is accepted for routine billing. Because it attests to what the playback system believes happened, it can report full delivery for a campaign that partly ran to a dark screen — which is why it carries little weight once delivery is genuinely contested.

See alsoPlayback log,Proof-of-Display (PoD),Verified play

Proof-of-Display (PoD)

Also: PoD · proof of display

Independent evidence that content actually appeared on a physical screen, as opposed to evidence it was scheduled or dispatched. What distinguishes it is the source: the evidence comes from a system separate from the one doing the playback, so it is not the delivery path vouching for itself. An industry term. Vojo's implementation is a patented method.

See alsoProof of play,Independent sensor verification,Vojo Harvester™

Screen uptime
The share of scheduled operating hours a screen was genuinely displaying content. Worth separating from player or device uptime, which reports on the equipment rather than the glass, and can look healthy while the panel shows nothing.

See alsoDowntime,Black screen,Avails

Screenshot sampling

Also: snapshot verification

Periodically capturing what a player is rendering, or photographing the screen, as a spot-check. Useful for creative QA and catching gross faults. Because it samples rather than observes continuously, it cannot support a claim about every play, and a screenshot taken from inside the player shares the playback log's blind spot.

See alsoPlayback log,Independent sensor verification

Verified play
A single airing that has been independently confirmed and matched back to the campaign it belonged to. The matching is what makes it billable evidence: knowing something displayed is not useful unless you can say which booked spot it was.

See alsoProof-of-Display (PoD),Content fingerprinting,Slot

Vojo Harvester™Vojo’s term
Vojo's independent Proof-of-Display sensor. It watches the screen itself, separately from the player driving it, fingerprints what actually displayed, and matches that back to the scheduled campaign — catching black screens, freezes, wrong content and downtime a playback log alone would miss. Works alongside any standards-based player.

See alsoIndependent sensor verification,Proof-of-Display (PoD),Vojo Passport™

Vojo Passport™Vojo’s term
Vojo's creative wrapper: delivery, identity and content-level verification riding inside the creative, so it runs on any network without hardware. It confirms the creative rendered where it was placed. It is not Proof-of-Display, which requires observing the glass — where a Harvester is fitted, the same play gains that layer too.

See alsoCreative wrapper,Vojo Harvester™,Proof-of-Display (PoD)

vTrust Score™Vojo’s term
Vojo's composite score for a single play, built from whichever verification layers were actually present on it. Screens with more evidence score deeper; screens with less are not credited for evidence that does not exist. Intended as a comparable grade across networks rather than a pass or fail.

See alsoVerified play,Proof-of-Display (PoD),Vojo Passport™

Systems and technical

Ad server
The system that decides which creative to serve for a given opportunity and records that it was served. In DOOH it sits between demand and the screen, most visibly in programmatic, where it fills slots that were not sold directly.

See alsoSSP (supply-side platform),DSP (demand-side platform),Programmatic DOOH (pDOOH)

CMS (content management system)

Also: signage CMS · playout system

The software where content is uploaded, scheduled and assigned to screens. It knows what it instructed players to do. On its own it has no independent view of what reached the glass, which is the gap verification exists to close.

See alsoPlayer,Playback log

DSP (demand-side platform)
The platform a buyer uses to bid across inventory from many operators. The buy-side counterpart to an SSP, and typically where a media agency plans and reports a programmatic DOOH campaign.

See alsoSSP (supply-side platform),Programmatic DOOH (pDOOH)

OpenRTB
The IAB's real-time bidding protocol, the common language of programmatic auctions, extended over time to describe out-of-home concepts such as a screen's location and the multiple viewers of a single play.

See alsoProgrammatic DOOH (pDOOH),DSP (demand-side platform),SSP (supply-side platform)

Player

Also: media player · playback device

The device attached to a screen that stores content and drives the display. Usually a small computer running signage software, and normally able to keep playing from local storage when the network drops.

See alsoCMS (content management system),Playback log,Screen uptime

SSP (supply-side platform)
The platform an operator uses to expose inventory to programmatic demand and manage what may be sold, to whom, and at what floor price. The sell-side counterpart to a DSP.

See alsoDSP (demand-side platform),Programmatic DOOH (pDOOH),Open exchange

VAST
An IAB template for delivering a video ad and reporting events back to whoever served it. Carried over from online video into programmatic DOOH, where its event callbacks are often the mechanism a buyer receives delivery signals through.

See alsoAd server,Creative wrapper,Programmatic DOOH (pDOOH)

Venue taxonomy

Also: OpenOOH venue taxonomy

A shared classification of the environments screens sit in — transit, retail, health, office and so on — so a buyer can target 'gyms' across many operators without learning each one's private naming. Standardised venue types are what make cross-network programmatic buying practical.

See alsoSite,Programmatic DOOH (pDOOH)

See these terms in a real report

Every term above is what Vojo’s Proof of Display reporting is built from: verified plays, matched by content fingerprinting, independent of the player. Read the full guide to DOOH ad verification or see it applied in a sample report.

Book a demoSee a sample report

Vojo's Proof-of-Display technology is protected by granted patents in the United Kingdom (GB2583366, GB2597434) and the United States (US 12,176,999), with a European patent application pending.

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© 2026 Vojo Media · Patented proof of display · UK & US

Vojo's Proof-of-Display technology is protected by granted patents in the United Kingdom (GB2583366, GB2597434) and the United States (US 12,176,999), with a European patent application pending.

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